Toreador quest continue: Own/manage the club!

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Toreador quest continue: Own/manage the club!

Post  Telefontratt on Tue Jun 02, 2009 3:07 am

One of my favorite of the new quests is the toreador, maybe it's cause it was the first one I played, maybe it was the fact that before the new quest I loathed playing as a toreador since it didnt give me a unique playthrough. Now it does.

So I was thinking, not wanting to spoil it for those that haven't played it yet, there is a lot of potential new quests after finishing the toreador quest. Most powerful toreador seems to have some sort of establishment where they can have some power and show of their popularity. Maybe a new quest or two that results in ownership, or maybe being a partner, in a new club that's about to open, hint hint. Some manipulation and seduction, poison and backstabbing, all the Toreador tricks, and player is rewarded with a club. Oh! Hell, it could be an evil way and a good way, the evil way resulting in full ownership and the good way means you just get a part of the club.

Of course, the player can own a part of Venus club in downtown, but as it's open to most clans, it doesnt give that Toreador feel to it.

Just an idea.

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Re: Toreador quest continue: Own/manage the club!

Post  burgermeister01 on Tue Jun 02, 2009 10:43 pm

Telefontratt wrote:One of my favorite of the new quests is the toreador, maybe it's cause it was the first one I played, maybe it was the fact that before the new quest I loathed playing as a toreador since it didnt give me a unique playthrough. Now it does.

So I was thinking, not wanting to spoil it for those that haven't played it yet, there is a lot of potential new quests after finishing the toreador quest. Most powerful toreador seems to have some sort of establishment where they can have some power and show of their popularity. Maybe a new quest or two that results in ownership, or maybe being a partner, in a new club that's about to open, hint hint. Some manipulation and seduction, poison and backstabbing, all the Toreador tricks, and player is rewarded with a club. Oh! Hell, it could be an evil way and a good way, the evil way resulting in full ownership and the good way means you just get a part of the club.

Of course, the player can own a part of Venus club in downtown, but as it's open to most clans, it doesnt give that Toreador feel to it.

Just an idea.



I like this idea. It could be a series of quests where you knock off the other clubs: Vesuvius (have to be diplomatic with that one as the current owner is a Toreador as well), Confession, and then finally the Asylum.

I will keep this in the idea factory in the case Clan Quest Mod 2.0 becomes a reality Very Happy

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Re: Toreador quest continue: Own/manage the club!

Post  Malak on Wed Nov 23, 2011 1:24 pm

burgermeister01 wrote:
Telefontratt wrote:One of my favorite of the new quests is the toreador, maybe it's cause it was the first one I played, maybe it was the fact that before the new quest I loathed playing as a toreador since it didnt give me a unique playthrough. Now it does.

So I was thinking, not wanting to spoil it for those that haven't played it yet, there is a lot of potential new quests after finishing the toreador quest. Most powerful toreador seems to have some sort of establishment where they can have some power and show of their popularity. Maybe a new quest or two that results in ownership, or maybe being a partner, in a new club that's about to open, hint hint. Some manipulation and seduction, poison and backstabbing, all the Toreador tricks, and player is rewarded with a club. Oh! Hell, it could be an evil way and a good way, the evil way resulting in full ownership and the good way means you just get a part of the club.

Of course, the player can own a part of Venus club in downtown, but as it's open to most clans, it doesnt give that Toreador feel to it.

Just an idea.



I like this idea. It could be a series of quests where you knock off the other clubs: Vesuvius (have to be diplomatic with that one as the current owner is a Toreador as well), Confession, and then finally the Asylum.

I will keep this in the idea factory in the case Clan Quest Mod 2.0 becomes a reality Very Happy


Yum. I love it.
Toreador always did have the most untapped potential of the clans present in VTMB. Smile

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